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Web Development Guide to Accessibility Part #3: Navigation Regions and Navigation Landmark
What does “main landmark” or “navigation landmark” mean, exactly? Besides the actual content of a web page, there is other content aiming to improve your browsing experience. For instance, navigation regions, a…
November 24, 2020 -
The Designer’s Tool Dilemma: Sketch vs. Figma vs. Zeplin
Designers, nowadays, have an arsenal of tools which help them compete in the industry with a ton of features packed in a single application, offering everything from screen design to prototyping to…
October 30, 2020 -
Development Guide to Web Accessibility Part #2: Typography
Typography is the craft of visualizing written language. It’s the new age for age-old art: we need to decide when to embrace the old design practices and when to diverge from them.…
October 28, 2020 -
Development Guide to Web Accessibility Part #1: HTML Structure
1. What is accessibility? Let’s get started with some definitions. Accessibility in our tangible world is the usability of an environment by as many people as possible. Taking the door handle as…
October 2, 2020 -
Android Accessibility – Three tips from a Developer
As a senior developer, I have worked in a number of projects and, unfortunately, in nearly as many the team has not taken Android accessibility into account at all. Soon a large…
August 15, 2020 -
Improving Accessibility in React Native Applications – Part #1: Tools
What is it all about? As mobile developers, we know that the available viewport size is not as large as on desktop and web applications. Additionally, there are many restrictions and requirements in…
October 16, 2019
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